Module imp3d

Class Patch

All Implemented Interfaces:
Transformation, Pickable, Polygonizable, Polygonization, Renderable, Manageable, PersistenceCapable, Shareable, UserFields, XObject, Map, Serializable
Direct Known Subclasses:
Arrange

public class Patch extends ShadedNull implements Pickable, Polygonizable, Polygonization, Renderable
See Also:
  • Field Details

  • Constructor Details

    • Patch

      public Patch()
    • Patch

      public Patch(VertexGrid grid)
  • Method Details

    • getPolygonizableSource

      public ContextDependent getPolygonizableSource(GraphState gs)
      Description copied from interface: Polygonizable
      Defines the data source on which the polygonization depends.
      Specified by:
      getPolygonizableSource in interface Polygonizable
      Parameters:
      gs - the current graph state
      Returns:
      the data source
    • pick

      public static void pick(VertexGrid grid, Point3d origin, Vector3d direction, PickList list)
    • pick

      public void pick(Object object, boolean asNode, Point3d origin, Vector3d direction, Matrix4d transformation, PickList list)
      Description copied from interface: Pickable
      Computes intersections of a given ray with this shape.
      Specified by:
      pick in interface Pickable
      Parameters:
      object - the object of which this shape is an attribute
      asNode - true iff object is a node
      origin - the origin of the ray, in local coordinates
      direction - the direction of the ray, in local coordinates
      transformation - the transformation from local coordinates to world coordinates
      list - the list to which intersections have to be added
    • getPolygonization

      public Polygonization getPolygonization()
      Description copied from interface: Polygonizable
      Defines the algorithm which is used to decompose the data into a polygon mesh representation.
      Specified by:
      getPolygonization in interface Polygonizable
      Returns:
      polygonization algorithm
    • polygonize

      public void polygonize(ContextDependent source, GraphState gs, PolygonArray out, int flags, float flatness)
      Description copied from interface: Polygonization
      Performs the polygonization of the source into polygons. The field out.userObject is not modified.
      Specified by:
      polygonize in interface Polygonization
      Parameters:
      source - the data source as reported by a previous invocation of Polygonizable.getPolygonizableSource(GraphState) with the same gs
      gs - the current graph state
      out - the polygons are written to out
      flags - combination of bit masks
      flatness - a parameter for the degree of flatness, a typical value is 1
    • draw

      public void draw(Object object, boolean asNode, RenderState rs)
      Specified by:
      draw in interface Renderable
    • getNTypeImpl

      protected Node.NType getNTypeImpl()
      Description copied from class: Node
      This method returns the Node.NType which describes the managed fields of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      getNTypeImpl in class ShadedNull
      Returns:
      type describing the managed fields of the class of this node
    • newInstance

      protected Node newInstance()
      Description copied from class: Node
      This method returns a new instance of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      newInstance in class ShadedNull
      Returns:
      new instance of class of this node
    • getVisibleSides

      public int getVisibleSides()
    • setVisibleSides

      public void setVisibleSides(int value)
    • getGrid

      public VertexGrid getGrid()
    • setGrid

      public void setGrid(VertexGrid value)