Uses of Interface
de.grogra.imp3d.shading.Scattering
Packages that use Scattering
Package
Description
-
Uses of Scattering in de.grogra.glsl.light
Classes in de.grogra.glsl.light that implement Scattering -
Uses of Scattering in de.grogra.gpuflux.imp3d.objects
Classes in de.grogra.gpuflux.imp3d.objects that implement Scattering -
Uses of Scattering in de.grogra.gpuflux.imp3d.shading
Classes in de.grogra.gpuflux.imp3d.shading that implement Scattering -
Uses of Scattering in de.grogra.imp3d.objects
Classes in de.grogra.imp3d.objects that implement ScatteringModifier and TypeClassDescriptionclass
This class implements an ambient light.class
This class implements a directional light.class
class
class
class
class
This class implements a spot light. -
Uses of Scattering in de.grogra.imp3d.shading
Subinterfaces of Scattering in de.grogra.imp3d.shadingClasses in de.grogra.imp3d.shading that implement ScatteringModifier and TypeClassDescriptionclass
class
class
Deprecated.class
APhong
shader represents a Phong-like reflector.final class
ARGBAShader
implements a simple lambertian material with a single color and an alpha-value for the transparency.class
class
class
class
This abstract base class defines a shader which switches between a set of actual shaders based on the shading environment and ray direction.