Module rgg
Package de.grogra.rgg

Class LightModelVisualizer

All Implemented Interfaces:
Transformation, Pickable, Renderable, Manageable, PersistenceCapable, Shareable, UserFields, XObject, Map, Serializable

public class LightModelVisualizer extends Null implements Renderable, Pickable
See Also:
  • Field Details

  • Constructor Details

    • LightModelVisualizer

      public LightModelVisualizer()
    • LightModelVisualizer

      public LightModelVisualizer(int rayCount, int depth)
    • LightModelVisualizer

      public LightModelVisualizer(int rayCount, int depth, double minPower)
  • Method Details

    • getNTypeImpl

      protected Node.NType getNTypeImpl()
      Description copied from class: Node
      This method returns the Node.NType which describes the managed fields of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      getNTypeImpl in class Null
      Returns:
      type describing the managed fields of the class of this node
    • newInstance

      protected Node newInstance()
      Description copied from class: Node
      This method returns a new instance of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      newInstance in class Null
      Returns:
      new instance of class of this node
    • getModel

      public LightModel getModel()
    • setModel

      public void setModel(LightModel value)
    • pick

      public void pick(Object object, boolean asNode, Point3d origin, Vector3d direction, Matrix4d t, PickList list)
      Description copied from interface: Pickable
      Computes intersections of a given ray with this shape.
      Specified by:
      pick in interface Pickable
      Parameters:
      object - the object of which this shape is an attribute
      asNode - true iff object is a node
      origin - the origin of the ray, in local coordinates
      direction - the direction of the ray, in local coordinates
      t - the transformation from local coordinates to world coordinates
      list - the list to which intersections have to be added
    • draw

      public void draw(Object object, boolean asNode, RenderState rs)
      Specified by:
      draw in interface Renderable
    • compute

      public static void compute(Item item, Object info, Context ctx)
    • computeAndIncSeed

      public static void computeAndIncSeed(Item item, Object info, Context ctx)