Module vecmath
Package javax.vecmath

Class AxisAngle4f

java.lang.Object
javax.vecmath.AxisAngle4f
All Implemented Interfaces:
Serializable

public class AxisAngle4f extends Object implements Serializable
A 4 element axis angle represented by single precision floating point x,y,z,angle components. An axis angle is a rotation of angle (radians) about the vector (x,y,z).
Version:
specification 1.1, implementation $Revision: 1.11 $, $Date: 1999/10/05 07:03:50 $
Author:
Kenji hiranabe
See Also:
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    float
    The angle.
    float
    The x coordinate.
    float
    The y coordinate.
    float
    The z coordinate.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Constructs and initializes a AxisAngle4f to (0,0,1,0).
    AxisAngle4f(float[] a)
    Constructs and initializes an AxisAngle4f from the components contained in the array.
    AxisAngle4f(float x, float y, float z, float angle)
    Constructs and initializes an AxisAngle4f from the specified x, y, z, and angle.
    Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.
    Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.
    AxisAngle4f(Vector3f axis, float angle)
    Constructs and initializes an AxisAngle4f from the specified axis and angle.
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    epsilonEquals(AxisAngle4f a1, float epsilon)
    Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false.
    boolean
    Returns true if the Object o1 is of type AxisAngle4f and all of the data members of o1 are equal to the corresponding data members in this AxisAngle4f.
    boolean
    Returns true if all of the data members of AxisAngle4f t1 are equal to the corresponding data members in this
    final void
    get(float[] a)
    Gets the value of this axis angle into the array a of length four in x,y,z,angle order.
    int
    Returns a hash number based on the data values in this object.
    final void
    set(float[] a)
    Sets the value of this axis angle from the 4 values specified in the array.
    final void
    set(float x, float y, float z, float angle)
    Sets the value of this axis angle to the specified x,y,z,angle.
    final void
    Sets the value of this axis angle to the value of axis angle t1.
    final void
    Sets the value of this axis angle to the value of axis angle t1.
    final void
    Sets the value of this axis-angle to the rotational component of the passed matrix.
    final void
    Sets the value of this axis-angle to the rotational component of the passed matrix.
    final void
    Sets the value of this axis-angle to the rotational component of the passed matrix.
    final void
    Sets the value of this axis-angle to the rotational component of the passed matrix.
    final void
    set(Quat4d q1)
    Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
    final void
    set(Quat4f q1)
    Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
    final void
    set(Vector3f axis, float angle)
    Sets the value of this AxisAngle4f to the specified axis and angle.
    Returns a string that contains the values of this AxisAngle4f.

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

    • x

      public float x
      The x coordinate.
    • y

      public float y
      The y coordinate.
    • z

      public float z
      The z coordinate.
    • angle

      public float angle
      The angle.
  • Constructor Details

    • AxisAngle4f

      public AxisAngle4f(float x, float y, float z, float angle)
      Constructs and initializes an AxisAngle4f from the specified x, y, z, and angle.
      Parameters:
      x - the x coordinate
      y - the y coordinate
      z - the z coordinate
      angle - the angle.
    • AxisAngle4f

      public AxisAngle4f(float[] a)
      Constructs and initializes an AxisAngle4f from the components contained in the array.
      Parameters:
      a - the array of length 4 containing x,y,z,angle in order
    • AxisAngle4f

      public AxisAngle4f(AxisAngle4f a1)
      Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.
      Parameters:
      a1 - the AxisAngle4f containing the initialization x y z angle data
    • AxisAngle4f

      public AxisAngle4f(AxisAngle4d a1)
      Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.
      Parameters:
      a1 - the AxisAngle4d containing the initialization x y z angle data
    • AxisAngle4f

      public AxisAngle4f()
      Constructs and initializes a AxisAngle4f to (0,0,1,0).
    • AxisAngle4f

      public AxisAngle4f(Vector3f axis, float angle)
      Constructs and initializes an AxisAngle4f from the specified axis and angle.
      Parameters:
      axis - the axis
      angle - the angle
      Since:
      Java 3D 1.2
  • Method Details

    • set

      public final void set(Vector3f axis, float angle)
      Sets the value of this AxisAngle4f to the specified axis and angle.
      Parameters:
      axis - the axis
      angle - the angle
      Since:
      Java 3D 1.2
    • set

      public final void set(float x, float y, float z, float angle)
      Sets the value of this axis angle to the specified x,y,z,angle.
      Parameters:
      x - the x coordinate
      y - the y coordinate
      z - the z coordinate
      angle - the angle
    • set

      public final void set(float[] a)
      Sets the value of this axis angle from the 4 values specified in the array.
      Parameters:
      a - the array of length 4 containing x,y,z,angle in order
    • set

      public final void set(AxisAngle4f a1)
      Sets the value of this axis angle to the value of axis angle t1.
      Parameters:
      t1 - the axis angle to be copied
    • set

      public final void set(AxisAngle4d a1)
      Sets the value of this axis angle to the value of axis angle t1.
      Parameters:
      t1 - the axis angle to be copied
    • get

      public final void get(float[] a)
      Gets the value of this axis angle into the array a of length four in x,y,z,angle order.
      Parameters:
      a - the array of length four
    • set

      public final void set(Matrix4f m1)
      Sets the value of this axis-angle to the rotational component of the passed matrix.
      Parameters:
      m1 - the matrix4f
    • set

      public final void set(Matrix4d m1)
      Sets the value of this axis-angle to the rotational component of the passed matrix.
      Parameters:
      m1 - the matrix4d
    • set

      public final void set(Matrix3f m1)
      Sets the value of this axis-angle to the rotational component of the passed matrix.
      Parameters:
      m1 - the matrix3f
    • set

      public final void set(Matrix3d m1)
      Sets the value of this axis-angle to the rotational component of the passed matrix.
      Parameters:
      m1 - the matrix3d
    • set

      public final void set(Quat4f q1)
      Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
      Parameters:
      q1 - the Quat4f
    • set

      public final void set(Quat4d q1)
      Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.
      Parameters:
      q1 - the Quat4d
    • toString

      public String toString()
      Returns a string that contains the values of this AxisAngle4f. The form is (x,y,z,angle).
      Overrides:
      toString in class Object
      Returns:
      the String representation
    • equals

      public boolean equals(AxisAngle4f a1)
      Returns true if all of the data members of AxisAngle4f t1 are equal to the corresponding data members in this
      Parameters:
      a1 - the vector with which the comparison is made.
    • equals

      public boolean equals(Object o1)
      Returns true if the Object o1 is of type AxisAngle4f and all of the data members of o1 are equal to the corresponding data members in this AxisAngle4f.
      Overrides:
      equals in class Object
      Parameters:
      o1 - the object with which the comparison is made.
    • epsilonEquals

      public boolean epsilonEquals(AxisAngle4f a1, float epsilon)
      Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false. The L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(angle1-angle2)].
      Parameters:
      a1 - the axis-angle to be compared to this axis-angle
      epsilon - the threshold value
    • hashCode

      public int hashCode()
      Returns a hash number based on the data values in this object. Two different AxisAngle4f objects with identical data values (ie, returns true for equals(AxisAngle4f) ) will return the same hash number. Two vectors with different data members may return the same hash value, although this is not likely.
      Overrides:
      hashCode in class Object