java.lang.Object
de.grogra.glsl.renderpass.RenderPass
de.grogra.glsl.renderpass.nostencil.PresentScenePass
Renderpass that renders a texture to opengls drawbuffer. Used to present the
content of a framebufferobject to the user.
- Author:
- Konni Hartmann
-
Field Summary
Fields inherited from class de.grogra.glsl.renderpass.RenderPass
newVisit
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionprotected void
epilogue
(GLSLDisplay disp, OpenGLState glState, Object data) protected int
getID()
protected void
prologue
(GLSLDisplay disp, OpenGLState glState, Object data) protected void
render
(GLSLDisplay disp, OpenGLState glState, Object data) Methods inherited from class de.grogra.glsl.renderpass.RenderPass
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, postDrawCallback, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective
-
Constructor Details
-
PresentScenePass
public PresentScenePass()
-
-
Method Details
-
getID
protected int getID()- Overrides:
getID
in classRenderPass
-
epilogue
- Specified by:
epilogue
in classRenderPass
-
prologue
- Specified by:
prologue
in classRenderPass
-
render
- Specified by:
render
in classRenderPass
-