java.lang.Object
de.grogra.glsl.renderpass.RenderPass
de.grogra.glsl.renderpass.nostencil.PresentScenePass
Renderpass that renders a texture to opengls drawbuffer. Used to present the
content of a framebufferobject to the user.
- Author:
- Konni Hartmann
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Field Summary
Fields inherited from class de.grogra.glsl.renderpass.RenderPass
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidepilogue(GLSLDisplay disp, OpenGLState glState, Object data) protected intgetID()protected voidprologue(GLSLDisplay disp, OpenGLState glState, Object data) protected voidrender(GLSLDisplay disp, OpenGLState glState, Object data) Methods inherited from class de.grogra.glsl.renderpass.RenderPass
activateTextures, activateTextures, deactivateTextures, deactivateTextures, drawPrjQuad, drawPrjQuad, drawPrjQuad, drawPrjQuadParallel, postDrawCallback, process, renderAndUpdateVector, renderVector, resetMatrix, setMatrix, ViewOrtho, ViewOrtho, ViewPerspective
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Constructor Details
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PresentScenePass
public PresentScenePass()
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Method Details
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getID
protected int getID()- Overrides:
getIDin classRenderPass
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epilogue
- Specified by:
epiloguein classRenderPass
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prologue
- Specified by:
prologuein classRenderPass
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render
- Specified by:
renderin classRenderPass
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