Module gl1

Class GLSLSkyCube

java.lang.Object
de.grogra.glsl.utility.GLSLTexture
de.grogra.glsl.utility.GLSLSkyCube
All Implemented Interfaces:
GLSLOpenGLObject

public class GLSLSkyCube extends GLSLTexture
Implements a textureCube to be used as a reference for Sky-Illumination.
Author:
Konni Hartman
  • Constructor Details

    • GLSLSkyCube

      public GLSLSkyCube()
  • Method Details

    • create

      public boolean create(javax.media.opengl.GL gl)
    • create

      public boolean create(javax.media.opengl.GL gl, int width, int height)
    • setupAsRTAttachment

      public Matrix4d setupAsRTAttachment(javax.media.opengl.GL gl, int direction)
    • finish

      public void finish(javax.media.opengl.GL gl)
    • getLightToView

      public Matrix4d getLightToView(int side)
    • getViewToClip

      public Matrix4d getViewToClip()