Uses of Class
de.grogra.imp3d.objects.SceneTree.Node
Packages that use SceneTree.Node
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Uses of SceneTree.Node in de.grogra.imp3d.objects
Subclasses of SceneTree.Node in de.grogra.imp3d.objectsModifier and TypeClassDescriptionstatic class
This class represents an inner node of a scene tree.static class
This represents a leaf in aSceneTree
.static class
This subclass ofSceneTree.Leaf
stores the shader and interior which are associated with the object of the leaf.Fields in de.grogra.imp3d.objects declared as SceneTree.NodeModifier and TypeFieldDescriptionSceneTree.InnerNode.children
The first node of the linked list of children.SceneTree.Node.next
The next node in the linked list of siblings (same level of hierarchy).Methods in de.grogra.imp3d.objects that return SceneTree.NodeModifier and TypeMethodDescriptionSceneTree.createTree
(boolean simplify) SceneTree.createTree
(boolean simplify, boolean checkLayer) This method creates the nodes of this tree by traversing the original graph using the edge pattern which has been specified in the constructor. -
Uses of SceneTree.Node in de.grogra.imp3d.ray
Subclasses of SceneTree.Node in de.grogra.imp3d.rayModifier and TypeClassDescriptionclass
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