Uses of Class
de.grogra.ray2.radiosity.GroupListBuilder
Packages that use GroupListBuilder
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Uses of GroupListBuilder in de.grogra.ray2.radiosity.triangulation
Methods in de.grogra.ray2.radiosity.triangulation with parameters of type GroupListBuilderModifier and TypeMethodDescriptionstatic voidCone.computePatches(GroupListBuilder builder, TransformableVolume cone, Shader shader) Divides the volume into patches and use the builder to store it.static voidCube.computePatches(GroupListBuilder builder, TransformableVolume cube, Shader shader) Divides the volume into patches and use the builder to store it.static voidCylinder.computePatches(GroupListBuilder builder, TransformableVolume cylinder, Shader shader) Divides the volume into patches and use the builder to store it.static voidFrustum.computePatches(GroupListBuilder builder, TransformableVolume frustrum, Shader shader) Divides the volume into patches and use the builder to store it.static voidPointLight.computePatches(GroupListBuilder builder, Point3d middle, Color3f color) Divides the volume into patches and use the builder to store it.static voidSphere.computePatches(GroupListBuilder builder, TransformableVolume sphere, Shader shader) Divides the volume into patches and use the builder to store it.static voidSquare.computePatches(GroupListBuilder builder, TransformableVolume square, Shader shader, Color3f emitted) Divides the volume into patches and use the builder to store it.static voidTriangulizer.triangulize(GroupListBuilder builder, Scene scene, int lightIndex) This method divides a Light into patches.static voidTriangulizer.triangulize(GroupListBuilder builder, Scene scene, Volume v) This method divides a volume into a list of patches.