Module gl1

Class SkyMaterialConfiguration

Direct Known Subclasses:
SkyReflectionMaterialConfiguration

public class SkyMaterialConfiguration extends MaterialConfiguration
This class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables. It also may complete a shader by querying all needed input from a GLSLCachedMaterial.
Author:
shi