Uses of Class
de.grogra.glsl.material.GLSLMaterial
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Uses of GLSLMaterial in de.grogra.glsl.material
Modifier and TypeClassDescriptionclass
Implementation of Shader: Phong.class
Implementation of RGBAShader.class
Implementation of Shader: SideSwitch.class
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Uses of GLSLMaterial in de.grogra.glsl.utility
Modifier and TypeMethodDescriptionvoid
DrawableContainer.add
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix4d worldTransform, Matrix4d cachedWorldTransform) void
Drawable.init
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer) void
Drawable.init
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix34d worldTransform, Matrix34d cachedWorldTransform) void
Drawable.init
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix4d worldTransform, Matrix4d cachedWorldTransform) void
Drawable.setGLSLShader
(GLSLMaterial sh) ModifierConstructorDescriptionDrawable
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix34d worldTransform, Matrix34d cachedWorldTransform) Drawable
(GLSLRenderable shape, Shader s, GLSLMaterial sh, boolean asNode, int layer, Matrix4d worldTransform, Matrix4d cachedWorldTransform)