Uses of Interface
de.grogra.glsl.utility.FBOAttachment
Packages that use FBOAttachment
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Uses of FBOAttachment in de.grogra.glsl.light.shadow
Classes in de.grogra.glsl.light.shadow that implement FBOAttachmentModifier and TypeClassDescriptionclass
Implements a textureCube to be used in point light shadow generation and rendering.class
This class is the base for all shadowmaps.class
class
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Uses of FBOAttachment in de.grogra.glsl.utility
Classes in de.grogra.glsl.utility that implement FBOAttachmentMethods in de.grogra.glsl.utility that return FBOAttachmentMethods in de.grogra.glsl.utility with parameters of type FBOAttachmentModifier and TypeMethodDescriptionvoid
FrameBufferObject.attachDepthOnly
(OpenGLState glState, FBOAttachment att) void
FrameBufferObject.attachDepthStencil
(OpenGLState glState, FBOAttachment att) void
FrameBufferObject.attachDrawBuffer
(OpenGLState glState, FBOAttachment att, int where) void
FrameBufferObject.attachStencilOnly
(OpenGLState glState, FBOAttachment att)