Class GraphInstance

All Implemented Interfaces:
Instantiator, Transformation, Manageable, PersistenceCapable, Shareable, UserFields, XObject, Map, Serializable

public class GraphInstance extends Instance3D
See Also:
  • Field Details

  • Constructor Details

    • GraphInstance

      public GraphInstance()
    • GraphInstance

      public GraphInstance(GraphObject sg)
  • Method Details

    • getNTypeImpl

      protected Node.NType getNTypeImpl()
      Description copied from class: Node
      This method returns the Node.NType which describes the managed fields of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      getNTypeImpl in class Instance3D
      Returns:
      type describing the managed fields of the class of this node
    • newInstance

      protected Node newInstance()
      Description copied from class: Node
      This method returns a new instance of the class of this node. This method has to be implemented in every concrete subclass.
      Overrides:
      newInstance in class Instance3D
      Returns:
      new instance of class of this node
    • getSg

      public GraphObject getSg()
    • setSg

      public void setSg(GraphObject value)
    • getInstanceRootSetAttributes

      protected Node getInstanceRootSetAttributes(GraphState gs)
      Overrides:
      getInstanceRootSetAttributes in class Instance3D
    • postTransform

      public void postTransform(Object object, boolean asNode, Matrix4d in, Matrix4d out, Matrix4d pre, GraphState gs)
      Description copied from interface: Transformation
      Implements the change from object's transformation in to the object's post-transformation out.
      Specified by:
      postTransform in interface Transformation
      Overrides:
      postTransform in class Instance3D
      Parameters:
      object - the object for which the transformation is computed
      asNode - is object a node or an edge?
      in - the transformation of the object
      out - the post-tranformation of the object to be computed
      pre - the post-transformation of the object's parent
      gs - the graph state in which the computation has to be done