Uses of Class
de.grogra.ext.povray.POVExport
Packages that use POVExport
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Uses of POVExport in de.grogra.ext.povray
Methods in de.grogra.ext.povray with parameters of type POVExportModifier and TypeMethodDescriptionprotected StringPOVObject.createIdentifier(Object object, POVExport export) protected voidPOVObject.export(Object object, SceneTreeWithShader.Leaf node, SceneTree.InnerNode transform, String typeOverride, POVExport sge) voidPOVPhong.export(Shader m, ChannelMap mapping, SceneTreeWithShader.Leaf node, String textureType, POVNode nodeExport, POVExport export) protected voidPOVAttribute.exportFooter(Object object, SceneTreeWithShader.Leaf node, SceneTree.InnerNode transform, POVExport export) protected voidPOVNode.exportFooter(Object object, SceneTreeWithShader.Leaf node, SceneTree.InnerNode transform, POVExport export) protected abstract voidPOVObject.exportFooter(Object object, SceneTreeWithShader.Leaf node, SceneTree.InnerNode transform, POVExport export) protected voidPOVPhong.exportFooter(Object object, SceneTreeWithShader.Leaf leaf, SceneTree.InnerNode transform, POVExport export) protected voidPOVObject.exportHeader(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVPhong.exportHeader(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidBox.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidCone.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidCylinder.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidFrustum.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidParallelogram.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPlane.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVCamera.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected abstract voidPOVObject.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVPhong.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVRGBAShader.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidSphere.exportImpl(Object object, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVNode.exportMaterial(SceneTreeWithShader.Leaf node, Shader front, Shader back, ChannelMap mapping, POVExport export) protected voidPOVNode.exportTextureFooter(Phong mat, ChannelMap mapping, SceneTreeWithShader.Leaf node, POVExport export) protected voidParallelogram.exportTextureHeader(Phong mat, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPlane.exportTextureHeader(Phong mat, SceneTreeWithShader.Leaf leaf, POVExport export) protected voidPOVNode.exportTextureHeader(Phong mat, SceneTreeWithShader.Leaf node, POVExport export) protected voidParallelogram.exportTransform(SceneTreeWithShader.Leaf leaf, SceneTree.InnerNode transform, POVExport export) protected voidPOVNode.exportTransform(SceneTreeWithShader.Leaf node, SceneTree.InnerNode transform, POVExport export)