Uses of Class
de.grogra.glsl.material.channel.Result
Package
Description
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Uses of Result in de.grogra.glsl.material
Modifier and TypeMethodDescriptionGLSLDefaultInput.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLSphereTracedInput.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLSphereTracedInputParallel.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) protected abstract Result[]
GLSLMaterial.getAllChannels
(Object sha) protected Result[]
GLSLPhong.getAllChannels
(Object sha) protected Result[]
GLSLRGBAShader.getAllChannels
(Object sha) protected Result[]
GLSLSideSwitchShader.getAllChannels
(Object sha) protected Result[]
GLSLSunSky.getAllChannels
(Object sha) Modifier and TypeMethodDescriptionString[]
MaterialConfiguration.completeShader
(Result[] input) String[]
SkyMaterialConfiguration.completeShader
(Result[] input) String[]
SkyPreviewConfiguration.completeShader
(Result[] input) String[]
SkyReflectionMaterialConfiguration.completeShader
(Result[] input) String[]
TranspMaterialConfiguration.completeShader
(Result[] input) -
Uses of Result in de.grogra.glsl.material.channel
Modifier and TypeMethodDescriptionstatic Result
FloatToFloatCollection.addFloatToFloat
(Result in, FloatToFloat fkt, ShaderConfiguration sc) GLSLAffineUVTransformation.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLBumpMap.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLChannelBlend.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) abstract Result
GLSLChannelMap.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int Channel) This should be used instead of the other oneGLSLChecker.generate
(ChannelMap channelMap, MaterialConfiguration config, GLSLChannelMap inputChannelMap, int channel) GLSLGraytone.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLImageMap.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLRGBColor.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLSurfaceMap.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int Channel) GLSLSyntheticTexture.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLTurbulence.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLVolumeChecker.generate
(ChannelMap data, MaterialConfiguration sc, GLSLChannelMap inputChannnel, int requestedChannel) GLSLVolumeFunction.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLXYZTransformation.generate
(ChannelMap inp, MaterialConfiguration sc, GLSLChannelMap inpChan, int channel) abstract Result
GLSLSurfaceMap.generateImpl
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int Channel) static Result
GLSLChannelMap.generateResult
(ChannelMap inp, MaterialConfiguration sc, GLSLChannelMap inpChan, int requestedChannel) static Result
GLSLChannelMap.generateResult
(ChannelMap inp, MaterialConfiguration sc, GLSLChannelMap inpChan, int requestedChannel, ChannelMap defaultInp) static Result
GLSLChannelMap.generateResultWithChannelDefault
(ChannelMap inp, MaterialConfiguration sc, GLSLChannelMap inpChan, int requestedChannel) GLSLGradient.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLGranite.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLJulia.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLLeopard.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLMandel.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) abstract Result
GLSLVolumeFunction.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLVolumeTurbulence.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLWood.generateVolumeData
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) GLSLComponentTransform.process
(Result input, Transform3D fkt, ShaderConfiguration sc) abstract Result
GLSLFloatToFloat.process
(Result input, FloatToFloat fkt, ShaderConfiguration sc) GLSLTMatrix4d.process
(Result input, Transform3D fkt, ShaderConfiguration sc) abstract Result
GLSLTransform3D.process
(Result input, Transform3D fkt, ShaderConfiguration sc) GLSLTVector3d.process
(Result input, Transform3D fkt, ShaderConfiguration sc) GLSLUniformScale.process
(Result input, Transform3D fkt, ShaderConfiguration sc) static Result
Transform3DCollection.transform
(Result in, Transform3D fkt, ShaderConfiguration sc) Modifier and TypeMethodDescriptionstatic Result
FloatToFloatCollection.addFloatToFloat
(Result in, FloatToFloat fkt, ShaderConfiguration sc) static int
GLSLChannelMap.getMaxResultType
(Result a, Result b) GLSLComponentTransform.process
(Result input, Transform3D fkt, ShaderConfiguration sc) abstract Result
GLSLFloatToFloat.process
(Result input, FloatToFloat fkt, ShaderConfiguration sc) GLSLTMatrix4d.process
(Result input, Transform3D fkt, ShaderConfiguration sc) abstract Result
GLSLTransform3D.process
(Result input, Transform3D fkt, ShaderConfiguration sc) GLSLTVector3d.process
(Result input, Transform3D fkt, ShaderConfiguration sc) GLSLUniformScale.process
(Result input, Transform3D fkt, ShaderConfiguration sc) static Result
Transform3DCollection.transform
(Result in, Transform3D fkt, ShaderConfiguration sc) -
Uses of Result in de.grogra.glsl.renderable
Modifier and TypeMethodDescriptionGLSLPlaneInput.generate
(ChannelMap inp, MaterialConfiguration cs, GLSLChannelMap inpChan, int channel) Modifier and TypeMethodDescriptionString[]
PlaneMaterialConfiguration.completeShader
(Result[] input)