Uses of Package
de.grogra.glsl.material
Packages that use de.grogra.glsl.material
Package
Description
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Classes in de.grogra.glsl.material used by de.grogra.glsl.materialClassDescriptionRepresents a class of Shaders that need to be recompiled for every property change.This class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.This class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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Classes in de.grogra.glsl.material used by de.grogra.glsl.material.channelClassDescriptionThis class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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Classes in de.grogra.glsl.material used by de.grogra.glsl.renderableClassDescriptionThis class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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Classes in de.grogra.glsl.material used by de.grogra.glsl.utilityClassDescriptionRepresents a class of Shaders that need to be recompiled for every property change.