Uses of Package
de.grogra.glsl.material
Package
Description
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ClassDescriptionRepresents a class of Shaders that need to be recompiled for every property change.This class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.This class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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ClassDescriptionThis class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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ClassDescriptionThis class defines a state for a glsl-Shader, where individual ChannelMaps may register Textures, TmpVariables or UniformVariables.
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ClassDescriptionRepresents a class of Shaders that need to be recompiled for every property change.