Uses of Interface
de.grogra.ray.intersection.IntersectionProcessor
Packages that use IntersectionProcessor
Package
Description
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Uses of IntersectionProcessor in de.grogra.ray
Fields in de.grogra.ray declared as IntersectionProcessorModifier and TypeFieldDescriptionprotected IntersectionProcessorRaytracer.m_intersectionProcessor -
Uses of IntersectionProcessor in de.grogra.ray.intersection
Classes in de.grogra.ray.intersection that implement IntersectionProcessorModifier and TypeClassDescriptionclassclass -
Uses of IntersectionProcessor in de.grogra.ray.light
Methods in de.grogra.ray.light with parameters of type IntersectionProcessorModifier and TypeMethodDescriptionvoidDefaultLightProcessor.prepareLightProcessor(RTScene scene, IntersectionProcessor processor) voidLightProcessor.prepareLightProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidShadows.setIntersectionProcessor(IntersectionProcessor processor) Constructors in de.grogra.ray.light with parameters of type IntersectionProcessor -
Uses of IntersectionProcessor in de.grogra.ray.tracing
Methods in de.grogra.ray.tracing with parameters of type IntersectionProcessorModifier and TypeMethodDescriptionvoidBidirectionalPathTracer.PathingStrategies.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidBidirectionalPathTracer.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidDefaultRayTracer.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidHagensBiDiStrategie1.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidPathTracerHS.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) voidPathTracerMT.prepareRayProcessor(RTScene scene, IntersectionProcessor processor) voidPhotonMapping.prepareRayProcessor(RTScene scene, IntersectionProcessor m_intersectionProcessor) voidRayProcessor.prepareRayProcessor(RTScene scene, IntersectionProcessor intersectionProcessor) With this method the processor is initialized with a 3d scene and an intersection processor it will use.voidBidirectionalPathTracer.PathingStrategies.setIntersectionProcessor(IntersectionProcessor processor) voidBidirectionalPathTracer.setIntersectionProcessor(IntersectionProcessor processor) voidHagensBiDiStrategie1.setIntersectionProcessor(IntersectionProcessor processor) voidPathTracerHS.setIntersectionProcessor(IntersectionProcessor processor)