Uses of Interface
de.grogra.ray.intersection.IntersectionProcessor
Packages that use IntersectionProcessor
Package
Description
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Uses of IntersectionProcessor in de.grogra.ray
Fields in de.grogra.ray declared as IntersectionProcessorModifier and TypeFieldDescriptionprotected IntersectionProcessor
Raytracer.m_intersectionProcessor
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Uses of IntersectionProcessor in de.grogra.ray.intersection
Classes in de.grogra.ray.intersection that implement IntersectionProcessorModifier and TypeClassDescriptionclass
class
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Uses of IntersectionProcessor in de.grogra.ray.light
Methods in de.grogra.ray.light with parameters of type IntersectionProcessorModifier and TypeMethodDescriptionvoid
DefaultLightProcessor.prepareLightProcessor
(RTScene scene, IntersectionProcessor processor) void
LightProcessor.prepareLightProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
Shadows.setIntersectionProcessor
(IntersectionProcessor processor) Constructors in de.grogra.ray.light with parameters of type IntersectionProcessor -
Uses of IntersectionProcessor in de.grogra.ray.tracing
Methods in de.grogra.ray.tracing with parameters of type IntersectionProcessorModifier and TypeMethodDescriptionvoid
BidirectionalPathTracer.PathingStrategies.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
BidirectionalPathTracer.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
DefaultRayTracer.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
HagensBiDiStrategie1.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
PathTracerHS.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) void
PathTracerMT.prepareRayProcessor
(RTScene scene, IntersectionProcessor processor) void
PhotonMapping.prepareRayProcessor
(RTScene scene, IntersectionProcessor m_intersectionProcessor) void
RayProcessor.prepareRayProcessor
(RTScene scene, IntersectionProcessor intersectionProcessor) With this method the processor is initialized with a 3d scene and an intersection processor it will use.void
BidirectionalPathTracer.PathingStrategies.setIntersectionProcessor
(IntersectionProcessor processor) void
BidirectionalPathTracer.setIntersectionProcessor
(IntersectionProcessor processor) void
HagensBiDiStrategie1.setIntersectionProcessor
(IntersectionProcessor processor) void
PathTracerHS.setIntersectionProcessor
(IntersectionProcessor processor)