Module gl1
Package de.grogra.glsl.light
package de.grogra.glsl.light
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ClassDescriptionImplementation of the spot light type.Implementation of the directional light type.Convention: If ambient is set to less than -1.0 the pixel should not be lit, only its diffuse color will be used to render it.Implementation of the point light type.Implementation of the directional light type.Implementation of the directional light type.Implementation of the spot light type.Interface for all GLSLLightShaders.Process deferred shading textures and render results into float-Textures (ping-pong'ing)Wrapper class to hold a light with its corresponding transformation.Simple ToneMapping to render results of the hd-lighting passes.