Uses of Class
de.grogra.glsl.utility.GLSLShader
Packages that use GLSLShader
Package
Description
-
Uses of GLSLShader in de.grogra.glsl.light
Subclasses of GLSLShader in de.grogra.glsl.lightModifier and TypeClassDescriptionclass
Implementation of the spot light type.class
Implementation of the directional light type.class
Convention: If ambient is set to less than -1.0 the pixel should not be lit, only its diffuse color will be used to render it.class
Implementation of the point light type.class
Implementation of the directional light type.class
Implementation of the directional light type.class
Implementation of the spot light type.Methods in de.grogra.glsl.light that return GLSLShaderModifier and TypeMethodDescriptionGLSLAreaLight.getInstance()
GLSLDirectionalLight.getInstance()
GLSLPointLight.getInstance()
GLSLSkyLight.getInstance()
GLSLSkyReflectionLight.getInstance()
GLSLSpotLight.getInstance()
-
Uses of GLSLShader in de.grogra.glsl.light.shadow
Subclasses of GLSLShader in de.grogra.glsl.light.shadowModifier and TypeClassDescriptionclass
Implementation of the directional light type.class
Implementation of the point light type.class
Implementation of the directional light type.class
Implementation of the spot light type.Methods in de.grogra.glsl.light.shadow that return GLSLShaderModifier and TypeMethodDescriptionGLSLDirectionalLightShadow.getInstance()
GLSLPointLightShadow.getInstance()
GLSLSkyLightShadow.getInstance()
GLSLSpotLightShadow.getInstance()
-
Uses of GLSLShader in de.grogra.glsl.material
Subclasses of GLSLShader in de.grogra.glsl.materialModifier and TypeClassDescriptionclass
Represents a class of Shaders that need to be recompiled for every property change.class
Implementation of Shader: Phong.class
Implementation of RGBAShader.class
Implementation of Shader: SideSwitch.class
Methods in de.grogra.glsl.material that return GLSLShader -
Uses of GLSLShader in de.grogra.glsl.renderpass
Fields in de.grogra.glsl.renderpass declared as GLSLShaderModifier and TypeFieldDescriptionprotected GLSLShader
ExtractLayerPass.sdt
protected GLSLShader
ExtractSucessiveLayerPass.sdt
-
Uses of GLSLShader in de.grogra.glsl.renderpass.nostencil
Fields in de.grogra.glsl.renderpass.nostencil declared as GLSLShaderModifier and TypeFieldDescriptionprotected GLSLShader
ExtractLayerPass.sdt
protected GLSLShader
ExtractSucessiveLayerPass.sdt
-
Uses of GLSLShader in de.grogra.glsl.utility
Subclasses of GLSLShader in de.grogra.glsl.utilityModifier and TypeClassDescriptionclass
Represents a class of Shaders that need to be recompiled for every property change.Methods in de.grogra.glsl.utility that return GLSLShaderModifier and TypeMethodDescriptionGLSLShader.getInstance()
For "hardcompiled" Shaders this method should return a new instance