java.lang.Object
javax.vecmath.AxisAngle4d
- All Implemented Interfaces:
Serializable
A 4 element axis angle represented by double precision floating point
x,y,z,angle components. An axis angle is a rotation of angle (radians) about
the vector (x,y,z).
- Version:
- specification 1.1, implementation $Revision: 1.11 $, $Date: 1999/10/05 07:03:50 $
- Author:
- Kenji hiranabe
- See Also:
-
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionConstructs and initializes a AxisAngle4d to (0,0,1,0).AxisAngle4d
(double[] a) Constructs and initializes an AxisAngle4d from the components contained in the array.AxisAngle4d
(double x, double y, double z, double angle) Constructs and initializes an AxisAngle4d from the specified x, y, z, and angle.Constructs and initializes a AxisAngle4d from the specified AxisAngle4d.Constructs and initializes a AxisAngle4d from the specified AxisAngle4f.AxisAngle4d
(Vector3d axis, double angle) Constructs and initializes an AxisAngle4d from the specified axis and angle. -
Method Summary
Modifier and TypeMethodDescriptionboolean
epsilonEquals
(AxisAngle4d a1, double epsilon) Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false.boolean
Returns true if the Object o1 is of type AxisAngle4d and all of the data members of t1 are equal to the corresponding data members in this AxisAngle4d.boolean
equals
(AxisAngle4d a1) Returns true if all of the data members of AxisAngle4d t1 are equal to the corresponding data members in thisfinal void
get
(double[] a) Gets the value of this axis angle into the array a of length four in x,y,z,angle order.int
hashCode()
Returns a hash number based on the data values in this object.final void
set
(double[] a) Sets the value of this axis angle from the 4 values specified in the array.final void
set
(double x, double y, double z, double angle) Sets the value of this axis angle to the specified x,y,z,angle.final void
set
(AxisAngle4d a1) Sets the value of this axis angle to the value of axis angle t1.final void
set
(AxisAngle4f a1) Sets the value of this axis angle to the value of axis angle t1.final void
Sets the value of this axis-angle to the rotational component of the passed matrix.final void
Sets the value of this axis-angle to the rotational component of the passed matrix.final void
Sets the value of this axis-angle to the rotational component of the passed matrix.final void
Sets the value of this axis-angle to the rotational component of the passed matrix.final void
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.final void
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.final void
Sets the value of this AxisAngle4d to the specified axis and angle.toString()
Returns a string that contains the values of this AxisAngle4d.
-
Field Details
-
x
public double xThe x coordinate. -
y
public double yThe y coordinate. -
z
public double zThe z coordinate. -
angle
public double angleThe angle.
-
-
Constructor Details
-
AxisAngle4d
public AxisAngle4d(double x, double y, double z, double angle) Constructs and initializes an AxisAngle4d from the specified x, y, z, and angle.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle.
-
AxisAngle4d
public AxisAngle4d(double[] a) Constructs and initializes an AxisAngle4d from the components contained in the array.- Parameters:
a
- the array of length 4 containing x,y,z,angle in order
-
AxisAngle4d
Constructs and initializes a AxisAngle4d from the specified AxisAngle4d.- Parameters:
a1
- the AxisAngle4d containing the initialization x y z angle data
-
AxisAngle4d
Constructs and initializes a AxisAngle4d from the specified AxisAngle4f.- Parameters:
a1
- the AxisAngle4f containing the initialization x y z angle data
-
AxisAngle4d
public AxisAngle4d()Constructs and initializes a AxisAngle4d to (0,0,1,0). -
AxisAngle4d
Constructs and initializes an AxisAngle4d from the specified axis and angle.- Parameters:
axis
- the axisangle
- the angle- Since:
- Java 3D 1.2
-
-
Method Details
-
set
Sets the value of this AxisAngle4d to the specified axis and angle.- Parameters:
axis
- the axisangle
- the angle- Since:
- Java 3D 1.2
-
set
public final void set(double x, double y, double z, double angle) Sets the value of this axis angle to the specified x,y,z,angle.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle
-
set
public final void set(double[] a) Sets the value of this axis angle from the 4 values specified in the array.- Parameters:
a
- the array of length 4 containing x,y,z,angle in order
-
set
Sets the value of this axis angle to the value of axis angle t1.- Parameters:
t1
- the axis angle to be copied
-
set
Sets the value of this axis angle to the value of axis angle t1.- Parameters:
t1
- the axis angle to be copied
-
get
public final void get(double[] a) Gets the value of this axis angle into the array a of length four in x,y,z,angle order.- Parameters:
a
- the array of length four
-
set
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix4f
-
set
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix4d
-
set
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix3f
-
set
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix3d
-
set
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.- Parameters:
q1
- the Quat4f
-
set
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.- Parameters:
q1
- the Quat4d
-
toString
Returns a string that contains the values of this AxisAngle4d. The form is (x,y,z,angle). -
equals
Returns true if all of the data members of AxisAngle4d t1 are equal to the corresponding data members in this- Parameters:
a1
- the vector with which the comparison is made.
-
equals
Returns true if the Object o1 is of type AxisAngle4d and all of the data members of t1 are equal to the corresponding data members in this AxisAngle4d. -
epsilonEquals
Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false. The L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(angle1-angle2)].- Parameters:
a1
- the axis-angle to be compared to this axis-angleepsilon
- the threshold value
-
hashCode
public int hashCode()Returns a hash number based on the data values in this object. Two different AxisAngle4d objects with identical data values (ie, returns true for equals(AxisAngle4d) ) will return the same hash number. Two vectors with different data members may return the same hash value, although this is not likely.
-