Uses of Interface
de.grogra.glsl.utility.GLSLOpenGLObject
Packages that use GLSLOpenGLObject
Package
Description
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Uses of GLSLOpenGLObject in de.grogra.glsl
Fields in de.grogra.glsl with type parameters of type GLSLOpenGLObject -
Uses of GLSLOpenGLObject in de.grogra.glsl.light
Classes in de.grogra.glsl.light that implement GLSLOpenGLObjectModifier and TypeClassDescriptionclassImplementation of the spot light type.classImplementation of the directional light type.classConvention: If ambient is set to less than -1.0 the pixel should not be lit, only its diffuse color will be used to render it.classImplementation of the point light type.classImplementation of the directional light type.classImplementation of the directional light type.classImplementation of the spot light type. -
Uses of GLSLOpenGLObject in de.grogra.glsl.light.shadow
Classes in de.grogra.glsl.light.shadow that implement GLSLOpenGLObjectModifier and TypeClassDescriptionclassImplementation of the directional light type.classImplementation of the point light type.classImplements a textureCube to be used in point light shadow generation and rendering.classThis class is the base for all shadowmaps.classclassclassImplementation of the directional light type.classImplementation of the spot light type. -
Uses of GLSLOpenGLObject in de.grogra.glsl.material
Classes in de.grogra.glsl.material that implement GLSLOpenGLObjectModifier and TypeClassDescriptionclassRepresents a class of Shaders that need to be recompiled for every property change.classImplementation of Shader: Phong.classImplementation of RGBAShader.classImplementation of Shader: SideSwitch.class -
Uses of GLSLOpenGLObject in de.grogra.glsl.renderable.vbo
Classes in de.grogra.glsl.renderable.vbo that implement GLSLOpenGLObject -
Uses of GLSLOpenGLObject in de.grogra.glsl.utility
Classes in de.grogra.glsl.utility that implement GLSLOpenGLObjectModifier and TypeClassDescriptionclassRepresents a class of Shaders that need to be recompiled for every property change.classclassclassBase for all complete shaders likeclassImplements a textureCube to be used as a reference for Sky-Illumination.classSimple Texture class base for some "deferred Textures" which setup data but create glTextures only on demand.classclass